Dendwell Case Study
Overview
Dendwell is a web platform designed to inspire and simplify design for the DIY interior designer.
In its first phase of design, we were tasked with designing a Buyer space that would facilitate the discovery, evaluation, and purchase steps of Dendwell’s user journey.
ROLE: UX Designer
TEAM: Sam A, Jen B.
DURATION: 2 weeks
Dendwell Prototype
Research
Competitive & Comparator Analysis
COMPETITIVE MATRIX
To understand what types of features existing competitors currently offer, we analyzed the platforms of other companies like Modsy, Havenly, etc.
FEATURE COMPARISON
We also conducted comparator analysis with companies like Morpholio and Pinterest to help us brainstorm solutions that could be applied to the interior design experience.
FINDINGS
While other platforms were good for inspiration, the biggest gap was in offering a free DIY solution for organizing ideas & products from multiple vendors.
Understanding User Needs
RESEARCH GOALS
We conducted user interviews with participants that had experience decorating their homes to understand:
Where do our users shop?
How do users shop?
What factors along the design journey were important to users?
What are their major pain points?
WHAT USERS TOLD US
MAIN USER PAIN POINTS
THE OPPORTUNITY
DIY DESIGN
ACCESS TO MULTIPLE VENDORS
Existing interior design solutions do not cater to DIY designers who shop from multiple sources. The DIY designer needs tools to manage design projects with a minimum amount of time and effort.
Dendwell has an opportunity to combine the concepts of social media and e-commerce by creating a user-centric tool that is more effective for discovering inspiration, designing a space, and vetting options across multiple brands.
Empathizing with the User
The User Persona
Meet Alison, a busy marketing manager who recently moved to NYC and needs to decorate her new apartment. She represents the typical Dendwell user.
Alison’s Design Journey
Throughout her journey we found that Alison experiences positive feelings when being inspired and making decisions in the Discovery and Evaluation phases.
Her lowest points arise when she is unable to find an item she wants or when she’s spent too much time browsing, finding, and organizing her favorite items and spaces, therefore delaying her ability to make purchasing decisions.
Having understood where Dendwell could innovate to solve our users’ pain points, we were able to focus on a specific problem.
REFINED PROBLEM STATEMENT
How might we help Alison discover, organize, evaluate, and purchase products from multiple brands, while expediting and simplifying the design process?
Meeting Alison’s Needs
The Solution
Using data from our research we brainstormed and designed features to save Alison time and give her the confidence she needs to make purchasing decisions regarding the items she’s found for her home.
ALL - IN - ONE PLATFORM
There are 4 main steps in the DIY designer’s journey. To address Alison’s difficulty with purchasing products from multiple vendors, Dendwell’s core mission would be to showcase products from multiple vendors in an all-in-one platform that facilitates the design process by providing tools to guide the user through each step of the design journey.
THE DIY DESIGN JOURNEY
discovery
Discovery is achieved by exploring Spaces created by real people.
Organization
The Projects space allows the user to create Moodboards where they can visualize their ideas for any space in their home.
Evaluation
The Projects area also provides a comparison tool to make decision-making easier.
Checkout
Finally, users can view their final picks by Space or by brand and easily access checkout pages at each of their brands’ websites.
PROTOTYPE TESTING
Usability Tests
We used a hi-fi prototype to test the viability and user friendliness of our Minimum Viable Product.
The Usability Test tasks required users to walk-through the main phases of the design process: Discovery & Evaluation. Users were to search for inspiration, organize their projects, and visualize their spaces using the discovery and project management tools on Dendwell’s site.
97% of test participants successfully
completed their assigned tasks
With a total success rate of 34/35 tasks and a difficulty rating of 1.6, we are confident our design provides a user friendly and intuitive experience.
Taking user feedback into account, we can improve the difficulty rating by adding more contextual text and clearer instructions for the site’s functionality, i.e changing “Discover” to a more obvious term related to search.
Retrospective
Learnings
DIY Design
We learned that interior design is often a painful, labor-intensive process for most users and a tool like Dendwell has the potential to revolutionize the DIY design experience for non-designers by providing a simplified and more delightful user experience.
A/B Testing
If time and resource constraints allow, A/B testing is a tool that can be used to inform a final decision on design. In this case, my team and I had different opinions on certain elements of the design. With more time, I would have proposed A/B testing as an option to determine which features would be preferred by users.
Results
Application
Our research and design ideas were ultimately used by our client to validate and guide the next iteration of her product.
Next Steps
Buyer Phase
Continue developing & refining features throughout the Buyer phase
Add style quiz to create a more personalized and guided experience
Increase size of photos
Eventually include photos with people in them
Include contributor information on Discovery images
Add filter to search
Add accessibility tools
Iteration & Testing
Conduct additional rounds of testing to inform subsequent iterations of the site based on user feedback and performance.
Seller & Checkout Phases
Conduct user research and develop design for Checkout phase and Seller experience.